Composite fixture pattern implementation.
Namespace: MbUnit.Framework
Assembly: MbUnit.Framework (in MbUnit.Framework.dll)
Syntax
| C# | Visual Basic | Visual C++ |
[AttributeUsageAttribute(AttributeTargets.Class, AllowMultiple = false, Inherited = true)] public sealed class CompositeFixtureAttribute : TestFixturePatternAttribute
<AttributeUsageAttribute(AttributeTargets.Class, AllowMultiple := False, Inherited := True)> _ Public NotInheritable Class CompositeFixtureAttribute _ Inherits TestFixturePatternAttribute
[AttributeUsageAttribute(AttributeTargets::Class, AllowMultiple = false, Inherited = true)] public ref class CompositeFixtureAttribute sealed : public TestFixturePatternAttribute
Members
| All Members | Constructors | Properties | Methods | Explicit Interface Implementations |
| Member | Description | |
|---|---|---|
| CompositeFixtureAttribute(Type) |
Creates a fixture for the fixtureType type.
| |
| CompositeFixtureAttribute(Type, String) |
Creates a fixture for the fixtureType type
and a description
| |
| ApartmentState | (Inherited from TestFixturePatternAttribute.) | |
| Description | (Inherited from PatternAttribute.) | |
| Equals(Object) | Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute.) | |
| Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| FixtureType |
Gets or sets the fixture type.
| |
| GetHashCode()()() | Returns the hash code for this instance. (Inherited from Attribute.) | |
| _Attribute..::.GetIDsOfNames(Guid%, IntPtr, UInt32, UInt32, IntPtr) | (Inherited from Attribute.) | |
| GetRun()()() |
Creates the execution logic
(Overrides TestFixturePatternAttribute..::.GetRun()()().) | |
| GetTimeOut()()() | (Inherited from TestFixturePatternAttribute.) | |
| GetType()()() | Gets the Type of the current instance. (Inherited from Object.) | |
| _Attribute..::.GetTypeInfo(UInt32, UInt32, IntPtr) | (Inherited from Attribute.) | |
| _Attribute..::.GetTypeInfoCount(UInt32%) | (Inherited from Attribute.) | |
| _Attribute..::.Invoke(UInt32, Guid%, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) | (Inherited from Attribute.) | |
| IsDefaultAttribute()()() | When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute.) | |
| Match(Object) | When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute.) | |
| MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| TimeOut |
Gets or sets the fixture timeout in minutes.
(Inherited from TestFixturePatternAttribute.) | |
| ToString()()() | (Inherited from Object.) | |
| TypeId | When implemented in a derived class, gets a unique identifier for this Attribute. (Inherited from Attribute.) |
Inheritance Hierarchy
System..::.Object
System..::.Attribute
MbUnit.Core.Framework..::.PatternAttribute
MbUnit.Core.Framework..::.TestFixturePatternAttribute
MbUnit.Framework..::.CompositeFixtureAttribute
System..::.Attribute
MbUnit.Core.Framework..::.PatternAttribute
MbUnit.Core.Framework..::.TestFixturePatternAttribute
MbUnit.Framework..::.CompositeFixtureAttribute
See Also
MbUnit.Framework Namespace